With this day 31 years back, the original Metal Gear released for the MSX2 and kickstarted what would grow into one of the most iconic franchises in gaming history.
To celebrate this milestone, Jordan Vogt-Roberts, the director of the forthcoming Metal Gear Solid film, has made a decision to spend the next 31 days releasing art alongside “next-gen artists” based on Hideo Kojima’s iconic world. This artwork, however, is not reflective of the upcoming Metal Gear Solid movie and is rather simply being called “fan artwork ” that is intended to honor this series.
Vogt-Roberts created this statement this morning by his personal Twitter accounts but had a special Colonel relay the message with more details of this strategy to watch Metal Gear’s 31st anniversary. Check out the video in the tweet below to find out exactly what I mean.
❗Practice and retweet this thread to celebrate the 31st anniversary of @HIDEO_KOJIMA_EN‘s METAL GEAR using 31 pieces of never previously seen nano-machine-infused-artwork.
Tune in daily for new upgrades. Some openings along the way…
— Jordan Vogt-Roberts (@VogtRoberts) July 13, 2018
In terms of the first item of artwork that Vogt-Roberts has published at the series, you can locate it from the header image at the peak of the article. The item, by Nick Foreman, includes Metal Gear REX off in the space using a lone soldier status at the foreground. “The bond we formed through mechs reinforced that we ought to be loud w/ our value of this franchise as we may discover friends & collaborators from the process,” Vogt-Roberts stated in his caption of the image.
Despite the fact that these pieces of artwork have nothing more to do with the upcoming Metal Gear Solid movie — a project we haven’t heard from in some time — this is nonetheless a really cool idea that’ll be interesting to keep up with over the following month. Keep an eye on the Twitter thread which Vogt-Roberts began to find all 31 pieces of artwork that’ll be shown moving forward.