The announcement informs the game will now be released in 2019, without any additional details on a precise release date or even window.
The main reason for the delay is straightforward: The team intends to have a while longer to devote extra time in development to produce a high quality game that could match and exceed the expectations of their fans.
“CODE VEIN has received an enormous number of positive feedback from enthusiastic fans who have obtained hands-on time using in-development versions of the game over the past fourteen months. Equipped with understanding of how well the game is already received, we made the decision to postpone the launch of CODE VEIN to refine its gameplay in an effort to exceed the expectations fans have of the name. It was a challenging choice to make, however, we feel it is the correct one”
Code Vein was scheduled to be published in Japan on September 27th. The western launching could have followed only one day later on September 28th for PS4, Xbox One, and PC.
The prior launch date was announced a month past , therefore it’s very strange to see a delay after such a short time span. I wouldn’t be shocked when the positive comments received at different occasions (I frankly harbor ’t talked with anybody who had been less than enthusiastic about the game) convinced Bandai Namco to make a larger investment to attempt and turn an already good game into a true hit. Alternatively, they might have realized the autumn quarter is quite busy this season.
If you would love to pre-order the game despite the delay, then you are able to do this on Amazon. You may even have a look at the latest gameplay by a couple of weeks past , a recent preview, and the latest gallery of screenshots.