Director and Producer Naoki Yoshida and Global Community Producer Toshio Murouchi Toshio Murouchi supplied more information about the Forbidden Land of Eureka attribute coming with update 4.25.
Eureka is a unexplored and untamed land where the elements are constantly in flux. Each case holds up to 144 players, and collaboration is supported. Parties can be formed and disbanded in will, and we now’ll be in a position to enjoy a completely different type of development.
This can be represented with the elemental level, which indicates that our ability to endure and manage the elements. The elemental degree cap at launch will be 20, but it’s going to be increased gradually during the series of 4.X updates from here into the next expansion. Progression is going to be consistent, so you’ll retain your degree in subsequent visits.
Elemental XP is gained by defeating enemies, and it’ll be affected by the amount of players at your party and the challenge provided by the critters. Soloing is possible, and chain bonuses may also apply.
Players may slot Magicite to a “Magia Board” strengthening your relationship with the components. By enhancing affinity with an element, you’ll increase the damage you deal to enemies of the weaker element, along with your protection against attacks from exactly the exact same element. The board could be rotated based on the monster you want to battle, but this consumes a gauge which can recover over time, so you’re able to’t get it done without limits. The gauge can also be replenished by talking to the Magia Melder at the starting base. He may also alter your own Magicite configuration.
Funnily, creatures will pursue players for much longer distances than in the remainder of the game, raising the amount of challenge.
Eureka comes with death penalties, so you’ll must be cautious. This doesn’t happen if a different player resurrects you inside ten minutes from your death.
If you’re over tiered degree 10, death can actually lower your elemental XP under zero, resulting in down a level, which is the loss of an elemental level.
By braving the challenges of Eureka, you can procure Eureka gear and weapons. It is also possible to shed Protean Crystals that could be employed to increase equipment. Yet, to completely update them, you’ll need items that are lost by infamous monsters. Those require collaboration with other players to kill and also supply a whole lot of elemental XP. Contribution to conflicts is similar to FATEs, which means that you don’t should strike first and maintain the creature to become rewarded.
Interestingly, the benefits we now’ll get include job-specific AF3 equipment that may be dyed (I will’wont wait to get my Paladin AF3 in black), outfits together with removed role needs, as well as nostalgic ones like the Scorpion Harness from Final Fantasy XI.
Here you can see all the slides of the presentation, on top of a number of the gear which may be gotten at Eureka, and a notorious creature.
Final Fantasy XIV is presently accessible for PS4 and PC, and recently it only obtained a massive update numbered 4.2 and branded “Rise of a New Sun.” One of the many changes, players will be able to fight the legendary Phantom encounter and everybody’s most beloved Final Fantasy villain, Kefka.