According to Jorgensen, Star Wars Battlefront IIÂ is “one of the greatest games” the publisher ever assembled, and this feedback stems in the players which are playing with it. Lately, he also added that player retention over the years is much better than many of Electronic Arts’ games.
“The excellent news is, this is one of the greatest games we assembled. And now were hearing that by the players who are actually playing the game and engaging into the game. The retention day over day is much better than we now’ve noticed in virtually any one of these games, the depth of the game is phenomenal, how big this game unbelievable, and now we’ll be recorded in another few months more articles than we ever’ve ever included in a game before. ”
Jorgensen continued by explaining that the new content will come across the release of the Star Wars: The Last Jedi film, and there’ll be “all kinds of new gameplay” concentrated on that. Electronics is attempting to construct a game which players will participate in for many years to come.
Nevertheless, Jorgensen didn’t evade the issue of microtransactions and loot boxes, explaining what led to the controversy and potential measures that could be obtained, adding that the business is listening to its customers and learning.
If you’re unfamiliar with Star Wars Battlefront II,Â you may check out our inspection.